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Home » Games News » Gameplay in a martial arts world

The combat system in twelve sky is pretty interesting, you have a lot of cool martial arts moves some of them are for a single enemy, and with others you can easily kill 5 or 10 at once. Twelve sky 2 is a big grind. There are dungeons and other places that you can do in groups, in these you can find some great items and quite a bit of money.

You can learn some special skills in the game such as running with a very high speed, a jump move which allows you to jump on objects rooftops for example. This is fun and all but the jumping is not necessary in PvE but in PvP it can be a lot of fun.

The game has no WASD controls, it is a full point and click game. But as it is WASD wouldn't work here either. The game makes full use of the point and click controls and it feels really old. For example when you are using your running skill, you can only click where you want to go once if you want to change directions it will cost you another smack of MP, this is very annoying.

Each time you level up you get a few stat points, you can distribute these in any way you want. This system works for those who have been familiar with this but can be a pain for the newcomer to the genre.

This game also has another familiar  MMO syndrome "potion spamming" as healing items don't seem to have a cool down at all you can use as much as you want as fast as you want. This makes PvP on an equal level more like "Let's see who of us has the most potions today".

PvP

You can dual with players from your own clan or battle against the other clans with your clan as an ally. Dueling can be fun but if you are both around the same level it all comes down to the "potion spamming" mechanism. Also when you are fighting against other clans this will happen but then the PvP isn't just 1 vs 1 all the time, thus making it a little more fun to do.

Graphics

The graphics are in a mix, the character designs look awesome, but the world looks less interesting and really flat. The animations look great but have a sudden stop, for example: You are using your great skills your character slashes the enemy multiple times and then at the last swing the animation stops and returns the character back to the normal position all in one frame. This really makes you think the game is really old because it is so strange to see this in a new MMORPG.

Sound

The game has some interesting background music it really suits the game and adds to the feeling of ancient china. The other sounds when in combat are really annoying whatever you hit it all sounds the same and there is little variation in the combat sounds. Another thing that makes this game feel so old.